VA · Project Variants — Project update, October 2026
VA · Project Variants
VA - Project update
October 2026
The new direction
Since the last update
May 2026Prototype 3 demoInitial direction
Jun – JulTwo main concepts tested and evaluatedMultiverse extraction · Extinction survival-craft
Jul – AugNew direction establishedResearch, references, playtests, prototypes
Aug 2026Production startedNew UE project, new UGS + GAS pipelines, no marketplace-system reliance
Oct 2026 · todayFirst full loop playableRooms, weapons, enemies, upgrades
VARIANTS PROJECT UPDATE · OCTOBER 2026
Dark Fantasy Roguelite FPS
New game direction. Fast, replayable, built on what the team does best.
Variants Roguelite
A fast-paced first-person roguelite action FPS game for solo and co-op play, set in a dark fantasy world.
Fast, readable combatA new build every runProgress that lastsSolo or 3-player co-opOne world theme
HOW IT FITS
Many needs are met with one direction
Clear audience
Shooter players who know and love the genre
Team fit
Shooters, systems, levels, tech
Short cycle
Focused release, reusable content
Replay value
Builds, unlocks, shuffles, harder missions
Co-op scope
Friends, P2P only, no servers
Post-launch growth
Updates and DLC on one foundation
Our own identity
One dark fantasy world
Fun from the start
Readable fights, regular wins
Indie-friendly
No AAA holds the niche; indie and AA teams
Tight scope
More depth from fewer systems
Scope we reduced
Multiverse extraction
Public lobbiesMatchmakingDedicated serversAnti-cheatMultiple worldsPer-world art and rulesIncursion toolsSuit and exposureExtraction economy
Extinction survival-craft
Investigation toolsEvidence and samplingHarvestingCrafting recipesInventoryMobile baseWorld variantsPersistent open worldDay/night, weather
What stays
roguelite core
WeaponsAbilitiesElements and statusEnemiesProgressionRun upgradesRooms and runs3-player P2P co-op
Fewer systems, faster release
Estimated months to release for the same 5-person core team, with art and audio running in parallel.
Product → release (Early Access)Art and audio, in parallelExtra months and × vs the roguelite bar of the same type
Rogueliteour pick
~12 mo
~13 mo
Survival-craft4-player co-op
~18 mo · +6 mo / ×1.5 vs Roguelite
~21 mo · +8 mo / ×1.6 vs Roguelite
Extraction shooterPvPvE
~24 mo · +13 mo / ×2 vs Roguelite
~26 mo · +13 mo / ×2.1 vs Roguelite
06 mo12 mo18 mo24 mo30 mo
*Optimistic. Path confirmed at Vertical Slice. Same 5-person core team plus art.
Where the time goes: systems by genre
Strong GAS fitPartialOutside GAS
RogueliteOur pick
~12 monthsto release · optimistic target8 systemsShared core (6):WeaponsAbilitiesStatus and elemental effectsEnemies and their attacksCo-op networkingProgression and unlocksPlus 2 roguelite systems:Run upgradesRun structure and rooms
GAS saves 5.5 months (1.5×)Art and audio: 13 months
Survival-craft
~18 months+6 months · 1.5× the roguelite13 systemsSame shared core (6)Plus 7 more systems:Survival needsGathering and resourcesCrafting and recipesInventory and storageBase buildingPersistent open worldDay/night and weather
GAS saves 5.5 months (1.3×)Art and audio: 21 months
Extraction shooter
~24 months+13 months · 2× the roguelite13 systemsSame shared core (6)Plus 7 more systems:Body-part damage and medsPvP server authorityInventory and stashLoot, traders, economyRaid and extraction rulesMatchmaking and backendAnti-cheat
GAS saves 10 months (1.4×)Art and audio: 26 months
GAS: Unreal's built-in Gameplay Ability System for abilities, buffs, effects and their networking. *Optimistic; path confirmed at Vertical Slice.
How it plays
What a roguelite shooter is: the core loop
Enter run
Basic loadout, 20–40 min run
Fight
Clear the room
Choose
Pick 1 of 3 rewards
Get stronger
Rewards stack into a build · repeat
Boss fight
Win the mission, or die trying
Back at the hub: spend currency and get unlocks, start again stronger.
Inside a runWeapons, upgrades, effects — temporary. Reset every run; rooms and rewards reshuffle.
Between runsCurrency, upgrades, unlocks — permanent. Every new run starts stronger with more options.